MonkeySpeed v3.0 Preview
A number of improvements are done for MonkeySpeed so far. You'll notice the MonkeyQuestLog resizer button is in. I plan to use that resizer in most of my main frames from now on. The resizer will disapear if you lock the frame.
The other major new interface item is the addition of the calibrate button. I want it to pop up if you enter a new zone without any data, or you can have it show as an option. As you may have already guessed, to calibrate a zone you'll just run at 100% and click the button.
Of course there are a lot of changes in the code itself that you'll never notice. The biggest change there is a greatly reduced code size making it easier to read and maintain.
It's not released yet, but only because the MonkeyMods 3.0 is not compatible with the old 2.x.
The other major new interface item is the addition of the calibrate button. I want it to pop up if you enter a new zone without any data, or you can have it show as an option. As you may have already guessed, to calibrate a zone you'll just run at 100% and click the button.
Of course there are a lot of changes in the code itself that you'll never notice. The biggest change there is a greatly reduced code size making it easier to read and maintain.
It's not released yet, but only because the MonkeyMods 3.0 is not compatible with the old 2.x.
Labels: MonkeyMods

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