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World of Warcraft Mods

Sunday, August 27, 2006

MonkeyMods Gets Taiwan Localization

Thanks to Jason, you can now find a Taiwan localization for all the MonkeyMods in the download section.

This localization is much different than the others, it includes changing the font to the default game font due to font size issues. Because of that I'll put it up as a separate download.

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MonkeyQuestTaiwan

Pic of the Taiwan version of MonkeyQuest

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Friday, August 25, 2006

MonkeyQuest v2.4.1 and MonkeyQuestLog v0.4.1

MonkeyQuest gets a quick fix to it's background overlapping it's border and MonkeyQuestLog gets a German translation.

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German Translations

I just checked my inbox today and it turns out that I've got 2 submissions for German translations of MonkeyQuestLog. Many thanks to Thorben and Thandar! I'll pack it in sometime later tonight.

That's great news since about 12% of this site's traffic comes from Germany, that makes it the #2 country!

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Tuesday, August 22, 2006

MonkeyMods v2.4

All your favorite MonkeyMods have been updated for the latest World of Warcraft patch v1.12. Ok, so maybe most of the mods only got updated .toc interface numbers.

The big news is MonkeyQuestLog is out of Alpha and into Beta. It's still missing config options, I've been pretty busy this summer with other non-WoW projects. And to tell you the true, implementing config options is boring ;) Don't worry, I'll get on it soon.

What are you waiting for? Get over to the downloads now!

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World of Warcraft Official Patch Downloader

You'd think Blizzard, with all the millions it makes every month, could afford to send out a 16MB patch. Instead we get some crappy BitTorrent downloader. I haven't had a timely patch download from Blizzard since beta.

Luckily there's plenty of direct download mirrors out there.

End rant.

Time to see if anything broke.

Edit: I don't know where to get the WoW patch for other regions, the above is for the North American region.

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Tuesday, August 01, 2006

Status Update

I've slowly been working on cleaning up MonkeyQuestLog with all the little issues it has. I'm interested in cleaning up the user interaction of MonkeyQuestLog and MonkeyQuest. So far I feel it's pretty good, but it's not perfect. This is the kind of code that's a lot of work for things that seem simple so I don't know when it'll be done. And it's boring too :)

Here's what's been finished in MonkeyQuestLog lately:

  • Share button disabled when you can't share the quest

  • Updates the quest status when it changes

  • When you hand in the quest that's being displayed in MQL, MQL will then display the quest that replaces it in the list

  • The (done) tag shows up in the quest title when the quest is completed, or failed...




My TODO/Wish list:

  • Clicking a second time on a quest in MonkeyQuest will close the MonkeyQuestLog window

  • Change (done) to (failed) for failed quests in MQ and MQL

  • Easier closing of MQL, possibly with esc and clicking anywhere in the description

  • Look into the possibility of a resizing corner in MonkeyQuest... I'm not sure if I like this idea yet or not and it's clumbersome to make it an option

  • Options, options, and more options for MonkeyQuestLog in MonkeyBuddy

  • Clean up MonkeyBuddy layout, descriptions, and tooltips



The main option I'd like feedback on is using the MonkeyQuestLog resizer in MonkeyQuest. I always end up managing which quests to show before I head out, so size isn't an issue for me. The scrollbar seems to go against the functionality of a quest tracker, but at the same time MonkeyQuest gets freakin' huge when you show all the quests. And the resizer is pretty slick in MonkeyQuestLog. I'm still undecided...

As for my release plan, I'm thinking one more MonkeyQuestLog alpha release followed by a feature complete beta release of MonkeyQuestLog, MonkeyQuest, and MonkeyBuddy.

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